Eight new travellers in a continent with day-and-night cycles and shared Latent Powers.
60 幀提升只在上面列出的確切更新版本上有效,其他版本不帶此提升。
| 開發商 | Square Enix / Acquire |
|---|---|
| Switch 發行 | 2023 |
| 類型 | 角色扮演 |
| 標題 ID | 0100A3501946E000 |
| 版本 | 1.1.1 |
| SDK | 12.3.2 |
| 引擎 / 開發商 | Unreal Engine 4.27 |
| 圖形 API | NVN |
| IPA 大小 | ~5.9 GB |
| 預設觸控配置 | 3D |
| 幀率 | 60 幀(Switch 上為 30 幀) |
Update 1.1.1 (v131072) over the base game, SDK 12.3.2 (its own sdk build). Square Enix / Acquire, Unreal Engine 4.27 (++UE4+Release-4.27): everything in one pak with the shaders inline in the cooked packages, NVN, PhysX, CRIWARE (ADX2 sound through a 6-channel AudioOut, USM movies). Modules main, subsdk0 (the movie module) and sdk. 60 fps (30 on the Switch) by the host's writes of Unreal's frame limits.
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/octopath-traveler-ii -k ~/keys/prod.keys