Eight new travellers in a continent with day-and-night cycles and shared Latent Powers.
De upgrade naar 60 fps werkt alleen met de exacte updateversie hierboven; andere versies draaien zonder.
| Ontwikkelaar | Square Enix / Acquire |
|---|---|
| Switch-release | 2023 |
| Genre | RPG |
| Titel-ID | 0100A3501946E000 |
| Versie | 1.1.1 |
| SDK | 12.3.2 |
| Engine / ontwikkelaar | Unreal Engine 4.27 |
| Grafische API | NVN |
| IPA-grootte | ~5.9 GB |
| Standaard aanraakindeling | 3D |
| Framerate | 60 fps (30 fps op de Switch) |
Update 1.1.1 (v131072) over the base game, SDK 12.3.2 (its own sdk build). Square Enix / Acquire, Unreal Engine 4.27 (++UE4+Release-4.27): everything in one pak with the shaders inline in the cooked packages, NVN, PhysX, CRIWARE (ADX2 sound through a 6-channel AudioOut, USM movies). Modules main, subsdk0 (the movie module) and sdk. 60 fps (30 on the Switch) by the host's writes of Unreal's frame limits.
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/octopath-traveler-ii -k ~/keys/prod.keys