The remastered GameCube adventure, in which a caravan collects myrrh to protect its village from miasma.
| 開發商 | Square Enix |
|---|---|
| Switch 發行 | 2020 |
| 類型 | 動作冒險 |
| 標題 ID | 0100CE4010AAC000 |
| 版本 | 1.0.3 |
| SDK | 8.2.1 |
| 引擎 / 開發商 | Unity 2018.4.2f1 IL2CPP, FMOD |
| 圖形 API | NVN |
| IPA 大小 | |
| 預設觸控配置 | 3D |
| 幀率 | 與 Switch 相同 |
Update 1.0.3 (v196608) over the base cartridge (v0 = 1.0.0, whose control data says display version 1.0.1), SDK 8.2.1. Unity 2018.4.2f1 IL2CPP with FMOD, on NVN. Modules main, subsdk0 (the movie module) and sdk. Brought up on the Mac on 2026-10-25: boot, intro movies and in-engine cutscenes, title, the village, field and dungeon play with Mog carrying the chalice, at 30 fps. Not tried on an iPhone; an IPA has not been built and its size is not yet measured. The Mac app (--platform mac-app) is 5.34 GB (RomFS 3.9 GiB and Mac shader libraries 1.1 GiB); the README gallery picture is a Mac frame of field play (2026-10-26).
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-crystal-chronicles-remastered-edition -k ~/keys/prod.keys