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FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

The remastered GameCube adventure, in which a caravan collects myrrh to protect its village from miasma.

FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

Szczegóły

DeweloperSquare Enix
Premiera na Switch2020
GatunekPrzygodowa akcja
ID tytułu0100CE4010AAC000
Wersja1.0.3
SDK8.2.1
Silnik / deweloperUnity 2018.4.2f1 IL2CPP, FMOD
API graficzneNVN
Rozmiar IPA
Domyślny układ dotykowy3D
Liczba klatekJak na Switchu

Jak działa (Tylko po angielsku)

Update 1.0.3 (v196608) over the base cartridge (v0 = 1.0.0, whose control data says display version 1.0.1), SDK 8.2.1. Unity 2018.4.2f1 IL2CPP with FMOD, on NVN. Modules main, subsdk0 (the movie module) and sdk. Brought up on the Mac on 2026-10-25: boot, intro movies and in-engine cutscenes, title, the village, field and dungeon play with Mog carrying the chalice, at 30 fps. Not tried on an iPhone; an IPA has not been built and its size is not yet measured. The Mac app (--platform mac-app) is 5.34 GB (RomFS 3.9 GiB and Mac shader libraries 1.1 GiB); the README gallery picture is a Mac frame of field play (2026-10-26).

Znane problemy

Pakowanie

Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:

python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-crystal-chronicles-remastered-edition -k ~/keys/prod.keys
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