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FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

The remastered GameCube adventure, in which a caravan collects myrrh to protect its village from miasma.

FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

Details

OntwikkelaarSquare Enix
Switch-release2020
GenreActie-avontuur
Titel-ID0100CE4010AAC000
Versie1.0.3
SDK8.2.1
Engine / ontwikkelaarUnity 2018.4.2f1 IL2CPP, FMOD
Grafische APINVN
IPA-grootte
Standaard aanraakindeling3D
FramerateZoals op de Switch

Hoe het draait (Alleen Engels)

Update 1.0.3 (v196608) over the base cartridge (v0 = 1.0.0, whose control data says display version 1.0.1), SDK 8.2.1. Unity 2018.4.2f1 IL2CPP with FMOD, on NVN. Modules main, subsdk0 (the movie module) and sdk. Brought up on the Mac on 2026-10-25: boot, intro movies and in-engine cutscenes, title, the village, field and dungeon play with Mog carrying the chalice, at 30 fps. Not tried on an iPhone; an IPA has not been built and its size is not yet measured. The Mac app (--platform mac-app) is 5.34 GB (RomFS 3.9 GiB and Mac shader libraries 1.1 GiB); the README gallery picture is a Mac frame of field play (2026-10-26).

Bekende problemen

Packen

Zet de basisgame en de update (NSP of XCI) in één map en voer uit:

python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-crystal-chronicles-remastered-edition -k ~/keys/prod.keys
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