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FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

The remastered GameCube adventure, in which a caravan collects myrrh to protect its village from miasma.

FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

Dettagli

SviluppatoreSquare Enix
Uscita su Switch2020
GenereAvventura d'azione
ID titolo0100CE4010AAC000
Versione1.0.3
SDK8.2.1
Motore / sviluppatoreUnity 2018.4.2f1 IL2CPP, FMOD
API graficaNVN
Dimensione IPA
Layout touch predefinito3D
Frame rateCome su Switch

Come gira (Solo in inglese)

Update 1.0.3 (v196608) over the base cartridge (v0 = 1.0.0, whose control data says display version 1.0.1), SDK 8.2.1. Unity 2018.4.2f1 IL2CPP with FMOD, on NVN. Modules main, subsdk0 (the movie module) and sdk. Brought up on the Mac on 2026-10-25: boot, intro movies and in-engine cutscenes, title, the village, field and dungeon play with Mog carrying the chalice, at 30 fps. Not tried on an iPhone; an IPA has not been built and its size is not yet measured. The Mac app (--platform mac-app) is 5.34 GB (RomFS 3.9 GiB and Mac shader libraries 1.1 GiB); the README gallery picture is a Mac frame of field play (2026-10-26).

Problemi noti

Impacchettare

Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:

python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-crystal-chronicles-remastered-edition -k ~/keys/prod.keys
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