The remastered GameCube adventure, in which a caravan collects myrrh to protect its village from miasma.
| 開発元 | Square Enix |
|---|---|
| Switch 発売 | 2020 |
| ジャンル | アクションアドベンチャー |
| タイトル ID | 0100CE4010AAC000 |
| バージョン | 1.0.3 |
| SDK | 8.2.1 |
| エンジン / 開発元 | Unity 2018.4.2f1 IL2CPP, FMOD |
| グラフィックス API | NVN |
| IPA サイズ | |
| 既定のタッチ配置 | 3D |
| フレームレート | Switch と同じ |
Update 1.0.3 (v196608) over the base cartridge (v0 = 1.0.0, whose control data says display version 1.0.1), SDK 8.2.1. Unity 2018.4.2f1 IL2CPP with FMOD, on NVN. Modules main, subsdk0 (the movie module) and sdk. Brought up on the Mac on 2026-10-25: boot, intro movies and in-engine cutscenes, title, the village, field and dungeon play with Mog carrying the chalice, at 30 fps. Not tried on an iPhone; an IPA has not been built and its size is not yet measured. The Mac app (--platform mac-app) is 5.34 GB (RomFS 3.9 GiB and Mac shader libraries 1.1 GiB); the README gallery picture is a Mac frame of field play (2026-10-26).
本編とアップデート(NSP または XCI)を同じフォルダに入れて、次を実行します:
python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-crystal-chronicles-remastered-edition -k ~/keys/prod.keys