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FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

The remastered GameCube adventure, in which a caravan collects myrrh to protect its village from miasma.

FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition

Detalhes

DesenvolvedorSquare Enix
Lançamento no Switch2020
GêneroAção e aventura
ID do título0100CE4010AAC000
Versão1.0.3
SDK8.2.1
Engine / desenvolvedoraUnity 2018.4.2f1 IL2CPP, FMOD
API gráficaNVN
Tamanho do IPA
Layout de toque padrão3D
Taxa de quadrosComo no Switch

Como roda (Somente em inglês)

Update 1.0.3 (v196608) over the base cartridge (v0 = 1.0.0, whose control data says display version 1.0.1), SDK 8.2.1. Unity 2018.4.2f1 IL2CPP with FMOD, on NVN. Modules main, subsdk0 (the movie module) and sdk. Brought up on the Mac on 2026-10-25: boot, intro movies and in-engine cutscenes, title, the village, field and dungeon play with Mog carrying the chalice, at 30 fps. Not tried on an iPhone; an IPA has not been built and its size is not yet measured. The Mac app (--platform mac-app) is 5.34 GB (RomFS 3.9 GiB and Mac shader libraries 1.1 GiB); the README gallery picture is a Mac frame of field play (2026-10-26).

Problemas conhecidos

Empacotar

Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:

python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-crystal-chronicles-remastered-edition -k ~/keys/prod.keys
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