A reworked version of the sprawling Dragon Quest classic: travel to the past to restore lost islands in a diorama-styled world.
| 開發商 | Square Enix / ArtePiazza |
|---|---|
| Switch 發行 | 2026 |
| 類型 | 角色扮演 |
| 標題 ID | 0100A9D01C446000 |
| 版本 | 1.2.0 |
| SDK | 19.3.1 |
| 引擎 / 開發商 | Unreal Engine 4.27 |
| 圖形 API | NVN |
| IPA 大小 | ~5.9 GB |
| 預設觸控配置 | 3D |
| 幀率 | 與 Switch 相同 |
Update 1.2.0 (v131072) over the base game, SDK 19.3.1. Square Enix / HEXA DRIVE, Unreal Engine 4.27 (PhysX 3.4, so UE4; the source paths say UEngine/4.27-source): IoStore containers beside one pak, the desktop renderer with forward shading, NVN, CRIWARE sound (a 6-channel AudioOut) and Sofdec movies (VP9 through the SDK's movie decoder, mode 1, NV12). Modules main, subsdk0 (the movie module, which Sofdec feeds its VP9 video to) and sdk. Plays on the iPhone at 30 fps; 60 fps (30 on the Switch) on the Mac by the host's writes of Unreal's frame limits.
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/dragon-quest-vii-reimagined -k ~/keys/prod.keys