The Luminary's journey in a classic turn-based JRPG with Akira Toriyama's character designs, extended with 2D mode and extra story.
60 幀提升只在上面列出的確切更新版本上有效,其他版本不帶此提升。
| 開發商 | Square Enix |
|---|---|
| Switch 發行 | 2019 |
| 類型 | 角色扮演 |
| 標題 ID | 01006C300E9F0000 |
| 版本 | 1.0.4 |
| SDK | 7.3.2 |
| 引擎 / 開發商 | Unreal Engine 4.18 (Square Enix) |
| 圖形 API | NVN |
| IPA 大小 | ~15 GB |
| 預設觸控配置 | 3D |
| 幀率 | 60 幀(Switch 上為 30 幀) |
Legacy paks with LZ5 blocks decoded on the Mac by the game's own LZ5; its Unreal region is capped at 4064 MB to fit a 5 GB guest layout. The upgrade needs update 1.0.4.
Update 1.0.4 (v262144) over the base game, SDK 7.3.2. Square Enix, Unreal Engine 4.18 (legacy version 4 paks, LZ5-compressed) on NVN, with Square Enix's own sound driver (SQEX::Sd, "SEAD") on the audio renderer. Modules main, subsdk0 (the movie module, driven by Unreal's Switch movie player: WebM, VP9 with two 6-channel Vorbis tracks) and sdk; the sdk is the same build as Super Mario Odyssey 1.4.1's (0100000000010000), and Raging Loop (010020400E1C2000) runs this game's sdk and subsdk0 builds. Plays on the iPhone; 60 fps (30 on the Switch) by the host's writes of Unreal's frame limits.
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/dragon-quest-xi-s -k ~/keys/prod.keys