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DRAGON QUEST VII Reimagined

A reworked version of the sprawling Dragon Quest classic: travel to the past to restore lost islands in a diorama-styled world.

DRAGON QUEST VII Reimagined

Dettagli

SviluppatoreSquare Enix / ArtePiazza
Uscita su Switch2026
GenereGdR
ID titolo0100A9D01C446000
Versione1.2.0
SDK19.3.1
Motore / sviluppatoreUnreal Engine 4.27
API graficaNVN
Dimensione IPA~5.9 GB
Layout touch predefinito3D
Frame rateCome su Switch

Come gira (Solo in inglese)

Update 1.2.0 (v131072) over the base game, SDK 19.3.1. Square Enix / HEXA DRIVE, Unreal Engine 4.27 (PhysX 3.4, so UE4; the source paths say UEngine/4.27-source): IoStore containers beside one pak, the desktop renderer with forward shading, NVN, CRIWARE sound (a 6-channel AudioOut) and Sofdec movies (VP9 through the SDK's movie decoder, mode 1, NV12). Modules main, subsdk0 (the movie module, which Sofdec feeds its VP9 video to) and sdk. Plays on the iPhone at 30 fps; 60 fps (30 on the Switch) on the Mac by the host's writes of Unreal's frame limits.

Problemi noti

Impacchettare

Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:

python3 scripts/build_ipa_from_nsp.py ~/Games/dragon-quest-vii-reimagined -k ~/keys/prod.keys
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