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DRAGON QUEST VII Reimagined

A reworked version of the sprawling Dragon Quest classic: travel to the past to restore lost islands in a diorama-styled world.

DRAGON QUEST VII Reimagined

Szczegóły

DeweloperSquare Enix / ArtePiazza
Premiera na Switch2026
GatunekRPG
ID tytułu0100A9D01C446000
Wersja1.2.0
SDK19.3.1
Silnik / deweloperUnreal Engine 4.27
API graficzneNVN
Rozmiar IPA~5.9 GB
Domyślny układ dotykowy3D
Liczba klatekJak na Switchu

Jak działa (Tylko po angielsku)

Update 1.2.0 (v131072) over the base game, SDK 19.3.1. Square Enix / HEXA DRIVE, Unreal Engine 4.27 (PhysX 3.4, so UE4; the source paths say UEngine/4.27-source): IoStore containers beside one pak, the desktop renderer with forward shading, NVN, CRIWARE sound (a 6-channel AudioOut) and Sofdec movies (VP9 through the SDK's movie decoder, mode 1, NV12). Modules main, subsdk0 (the movie module, which Sofdec feeds its VP9 video to) and sdk. Plays on the iPhone at 30 fps; 60 fps (30 on the Switch) on the Mac by the host's writes of Unreal's frame limits.

Znane problemy

Pakowanie

Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:

python3 scripts/build_ipa_from_nsp.py ~/Games/dragon-quest-vii-reimagined -k ~/keys/prod.keys
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