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Super Mario Galaxy

Mario hops between tiny planets with their own gravity while saving Princess Peach from Bowser; the Wii classic on Switch.

Super Mario Galaxy

Detalhes

DesenvolvedorNintendo EAD Tokyo
Lançamento no Switch2007; Switch 2025
GêneroPlataforma
ID do título010099C022B96000
Versão1.3.1
SDK18
Engine / desenvolvedoraNintendo EAD Tokyo (Wii, via NERD)
API gráficaVulkan
Tamanho do IPA~3 GB
Layout de toque padrão3D
Taxa de quadrosComo no Switch

Como roda (Somente em inglês)

The Wii game on NERD's Hagi layer (PowerPC code recompiled into main). Renders with Vulkan and generates shaders at run time, which the packing script captures on the Mac.

Update 1.3.1 (v327680) over the base game, SDK 18.3.5. The Wii game (codename Comet) on NERD's Hagi layer, on Vulkan. The PowerPC code is statically recompiled into main (hagi.config: Cpu Jit false, Statifier true), so there is no JIT. Hagi stands in for the Wii hardware: GX on Vulkan, the DSP with its ROMs in data/dsp, the disc from the RomFS, HD texture packs in data/texture_replace and data/ondemand_texture_replace. Modules main, subsdk0 (NintendoSDK_movie, for the WebM movies in data/video_replace) and sdk; subsdk1 (GLSLC), subsdk2 (nn::pcm) and subsdk3 / subsdk4 (NVIDIA's OpenGL and Vulkan drivers) are not loaded.

Problemas conhecidos

Empacotar

Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:

python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-galaxy -k ~/keys/prod.keys
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