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Super Mario Galaxy

Mario hops between tiny planets with their own gravity while saving Princess Peach from Bowser; the Wii classic on Switch.

Super Mario Galaxy

詳細資訊

開發商Nintendo EAD Tokyo
Switch 發行2007; Switch 2025
類型平台跳躍
標題 ID010099C022B96000
版本1.3.1
SDK18
引擎 / 開發商Nintendo EAD Tokyo (Wii, via NERD)
圖形 APIVulkan
IPA 大小~3 GB
預設觸控配置3D
幀率與 Switch 相同

執行情況 (僅英文)

The Wii game on NERD's Hagi layer (PowerPC code recompiled into main). Renders with Vulkan and generates shaders at run time, which the packing script captures on the Mac.

Update 1.3.1 (v327680) over the base game, SDK 18.3.5. The Wii game (codename Comet) on NERD's Hagi layer, on Vulkan. The PowerPC code is statically recompiled into main (hagi.config: Cpu Jit false, Statifier true), so there is no JIT. Hagi stands in for the Wii hardware: GX on Vulkan, the DSP with its ROMs in data/dsp, the disc from the RomFS, HD texture packs in data/texture_replace and data/ondemand_texture_replace. Modules main, subsdk0 (NintendoSDK_movie, for the WebM movies in data/video_replace) and sdk; subsdk1 (GLSLC), subsdk2 (nn::pcm) and subsdk3 / subsdk4 (NVIDIA's OpenGL and Vulkan drivers) are not loaded.

已知問題

打包

把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:

python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-galaxy -k ~/keys/prod.keys
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