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The Legend of Zelda: Breath of the Wild

Open-air Hyrule with physics-driven play: climb anything, cook, glide, and take on Calamity Ganon in whatever order you like.

The Legend of Zelda: Breath of the Wild

De upgrade naar 60 fps werkt alleen met de exacte updateversie hierboven; andere versies draaien zonder.

Details

OntwikkelaarNintendo EPD
Switch-release2017
GenreActie-avontuur
Titel-ID01007EF00011E000
Versie1.9.0
SDK20
Engine / ontwikkelaarNintendo EPD
Grafische APINVN
IPA-grootte~16 GB
Standaard aanraakindeling3D
Framerate60 fps (30 fps op de Switch)

Hoe het draait (Alleen Engels)

The 60 fps comes from a frame step the host decides in whole vsyncs. It needs update 1.9.0. DM_FPS_TARGET=30 keeps the original 30 fps to save battery.

Update 1.9.0 (v1114112) over the base game, SDK 20.5.22. Nintendo EPD's engine (sead / agl / gsys / ksys, NintendoWare G3d / Ui2d / Vfx / Atk, Havok) on NVN. Modules main, subsdk0 (NintendoSDK_movie) and sdk; subsdk0 and sdk are the builds Tears of the Kingdom 1.4.3 runs (0100F2C0115B6000). Plays on the iPhone; 60 fps (30 on the Switch) through the host's frame step. The README lists its IPA at about 16 GB.

Bekende problemen

Packen

Zet de basisgame en de update (NSP of XCI) in één map en voer uit:

python3 scripts/build_ipa_from_nsp.py ~/Games/zelda-breath-of-the-wild -k ~/keys/prod.keys
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