Globe-trotting 3D Mario with Cappy: throw your cap, capture enemies and objects, and hunt Power Moons across a dozen kingdoms.
| Ontwikkelaar | Nintendo EPD |
|---|---|
| Switch-release | 2017 |
| Genre | Platformspel |
| Titel-ID | 0100000000010000 |
| Versie | 1.4.1 |
| SDK | 7 |
| Engine / ontwikkelaar | Nintendo EPD |
| Grafische API | NVN |
| IPA-grootte | ~6 GB |
| Standaard aanraakindeling | 3D |
| Framerate | Zoals op de Switch |
Motion moves work in the default docked mode only. A sharp flick of the phone counts as a shake; a light bump does not.
Update 1.4.1 (v393216) over the base game, SDK 7.3.2. Nintendo EPD's sead / agl engine with NintendoWare (G3d / Ui2d / Vfx), on NVN. Modules main, subsdk0 (the movie module) and sdk; DRAGON QUEST XI S 1.0.4 runs the same sdk build. Plays on the iPhone. The README lists its IPA at about 6 GB.
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-odyssey -k ~/keys/prod.keys