A deckbuilding roguelike where you defend a train across three floors, combining clans for new synergies.
60 幀提升只在上面列出的確切更新版本上有效,其他版本不帶此提升。
| 開發商 | Shiny Shoe / Good Shepherd Entertainment |
|---|---|
| Switch 發行 | 2025 |
| 類型 | Roguelike |
| 標題 ID | 010051701FB46000 |
| 版本 | 1.1.1 |
| SDK | 18.3.5 |
| 引擎 / 開發商 | Unity 2022.3 IL2CPP |
| 圖形 API | NVN |
| IPA 大小 | ~1.6 GB |
| 預設觸控配置 | 3D |
| 幀率 | 60 幀(Switch 上為 30 幀) |
Unity 2022.3 IL2CPP on SDK 18.3.5; its post-processing compute shaders are Unity ComputeShader objects. DM_PRESENT_INTERVAL=game keeps the original 30 fps. The upgrade needs update 1.1.1.
Update 1.1.1 (v131072) over the base game, SDK 18.3.5. Unity 2022.3.54f1 IL2CPP with FMOD on NVN. Modules main, subsdk0 (the movie module, whose movie::Extractor demuxes the intro) and sdk; the sdk is Super Mario Galaxy's build (010099C022B96000). Plays on the iPhone; 60 fps (30 on the Switch). On the Mac: the title, the 90 s intro movie with its sound, the tutorial battle (deployment, three waves, enemies on two floors), the merchant and the route map, at 60 fps with music and saves (the intro plays once per save); no red line, about 2.17 GB resident and 1.21 GB of Metal allocations, flat over twelve minutes.
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/monster-train-2 -k ~/keys/prod.keys