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Monster Train 2

A deckbuilding roguelike where you defend a train across three floors, combining clans for new synergies.

Monster Train 2

De upgrade naar 60 fps werkt alleen met de exacte updateversie hierboven; andere versies draaien zonder.

Details

OntwikkelaarShiny Shoe / Good Shepherd Entertainment
Switch-release2025
GenreRoguelike
Titel-ID010051701FB46000
Versie1.1.1
SDK18.3.5
Engine / ontwikkelaarUnity 2022.3 IL2CPP
Grafische APINVN
IPA-grootte~1.6 GB
Standaard aanraakindeling3D
Framerate60 fps (30 fps op de Switch)

Hoe het draait (Alleen Engels)

Unity 2022.3 IL2CPP on SDK 18.3.5; its post-processing compute shaders are Unity ComputeShader objects. DM_PRESENT_INTERVAL=game keeps the original 30 fps. The upgrade needs update 1.1.1.

Update 1.1.1 (v131072) over the base game, SDK 18.3.5. Unity 2022.3.54f1 IL2CPP with FMOD on NVN. Modules main, subsdk0 (the movie module, whose movie::Extractor demuxes the intro) and sdk; the sdk is Super Mario Galaxy's build (010099C022B96000). Plays on the iPhone; 60 fps (30 on the Switch). On the Mac: the title, the 90 s intro movie with its sound, the tutorial battle (deployment, three waves, enemies on two floors), the merchant and the route map, at 60 fps with music and saves (the intro plays once per save); no red line, about 2.17 GB resident and 1.21 GB of Metal allocations, flat over twelve minutes.

Bekende problemen

Packen

Zet de basisgame en de update (NSP of XCI) in één map en voer uit:

python3 scripts/build_ipa_from_nsp.py ~/Games/monster-train-2 -k ~/keys/prod.keys
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