Quirky rhythm minigames: tap and flick to the beat as odd characters sing, dance and fall over.
| Desenvolvedor | Nintendo |
|---|---|
| Lançamento no Switch | 2026 |
| Gênero | Ritmo |
| ID do título | 0100D9F01D474000 |
| Versão | 1.0.0 |
| SDK | 21.4.0 |
| Engine / desenvolvedora | Nintendo |
| API gráfica | NVN |
| Tamanho do IPA | ~3 GB |
| Layout de toque padrão | 3D |
| Taxa de quadros | Como no Switch |
Plays handheld with Boost (op_mode handheld, perf_mode boost), which skips its TV latency calibration and keeps the 1920x1080 draw size.
Base game 1.0.0 (v0), SDK 21.4.0, the newest SDK so far. Nintendo's own 2D engine on NVN; audio is the SDK's AudioRenderer (sound/sm//.cwv). Modules main and sdk. Plays on the iPhone, handheld with Boost.
Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:
python3 scripts/build_ipa_from_nsp.py ~/Games/rhythm-heaven-groove -k ~/keys/prod.keys