Quirky rhythm minigames: tap and flick to the beat as odd characters sing, dance and fall over.
| Sviluppatore | Nintendo |
|---|---|
| Uscita su Switch | 2026 |
| Genere | Ritmo |
| ID titolo | 0100D9F01D474000 |
| Versione | 1.0.0 |
| SDK | 21.4.0 |
| Motore / sviluppatore | Nintendo |
| API grafica | NVN |
| Dimensione IPA | ~3 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Plays handheld with Boost (op_mode handheld, perf_mode boost), which skips its TV latency calibration and keeps the 1920x1080 draw size.
Base game 1.0.0 (v0), SDK 21.4.0, the newest SDK so far. Nintendo's own 2D engine on NVN; audio is the SDK's AudioRenderer (sound/sm//.cwv). Modules main and sdk. Plays on the iPhone, handheld with Boost.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/rhythm-heaven-groove -k ~/keys/prod.keys