The rhythm-game series' Switch entry. The newest SDK so far.
How to pack itGame profile
| Title ID | 0100D9F01D474000 |
|---|---|
| Version | 1.0.0 |
| SDK | 21.4.0 |
| Engine / developer | Nintendo |
| IPA size | ~3 GB |
| Default touch layout | 2D |
| Frame rate | As on Switch |
Plays handheld with Boost (op_mode handheld, perf_mode boost), which skips its TV latency calibration and keeps the 1920x1080 draw size.
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/rhythm-heaven-groove -k ~/keys/prod.keys