Quirky rhythm minigames: tap and flick to the beat as odd characters sing, dance and fall over.
| Deweloper | Nintendo |
|---|---|
| Premiera na Switch | 2026 |
| Gatunek | Rytmiczna |
| ID tytułu | 0100D9F01D474000 |
| Wersja | 1.0.0 |
| SDK | 21.4.0 |
| Silnik / deweloper | Nintendo |
| API graficzne | NVN |
| Rozmiar IPA | ~3 GB |
| Domyślny układ dotykowy | 3D |
| Liczba klatek | Jak na Switchu |
Plays handheld with Boost (op_mode handheld, perf_mode boost), which skips its TV latency calibration and keeps the 1920x1080 draw size.
Base game 1.0.0 (v0), SDK 21.4.0, the newest SDK so far. Nintendo's own 2D engine on NVN; audio is the SDK's AudioRenderer (sound/sm//.cwv). Modules main and sdk. Plays on the iPhone, handheld with Boost.
Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:
python3 scripts/build_ipa_from_nsp.py ~/Games/rhythm-heaven-groove -k ~/keys/prod.keys