Eight travellers each tell their own story in a HD-2D world with a Break-and-Boost battle system.
| Desenvolvedor | Square Enix / Acquire |
|---|---|
| Lançamento no Switch | 2018 |
| Gênero | RPG |
| ID do título | 010057D006492000 |
| Versão | 1.0.5 |
| SDK | 3.5.1 |
| Engine / desenvolvedora | Unreal Engine 4.18 |
| API gráfica | NVN |
| Tamanho do IPA | ~3.6 GB |
| Layout de toque padrão | 3D |
| Taxa de quadros | Como no Switch |
Update 1.0.5 (v327680) over the base game, SDK 3.5.1 (its own sdk build; NVN API 53). Square Enix / Acquire, Unreal Engine 4.18 (++UE4+Release-4.18; its project is called Kingship): two legacy version 4 paks with the shaders inline in the cooked packages, NVN, PhysX 3.4, CRIWARE (ADX2 sound banks, one USM movie). Modules main, subsdk0 (the movie module) and sdk. 30 fps, as on the Switch.
Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:
python3 scripts/build_ipa_from_nsp.py ~/Games/octopath-traveler -k ~/keys/prod.keys