Galar's Gym Challenge, with the Wild Area and Dynamax battles.
| Ontwikkelaar | Game Freak / The Pokémon Company |
|---|---|
| Switch-release | 2019 |
| Genre | RPG |
| Titel-ID | 0100ABF008968000 |
| Versie | 1.3.2 |
| SDK | 7.3.2 |
| Engine / ontwikkelaar | Game Freak's engine (before Trinity) |
| Grafische API | NVN |
| IPA-grootte | ~12.4 GB |
| Standaard aanraakindeling | 3D |
| Framerate | Zoals op de Switch |
Update 1.3.2 (v458752) over the base game, SDK 7.3.2. Game Freak's engine before Trinity, on NVN, with Wwise sound (a 6-channel AudioOut), Pia / NEX networking and Silicon Studio's YEBIS post effects. Modules main, subsdk0 (the movie module), subsdk1 (GLSLC, which main imports but never calls) and sdk; sdk and subsdk0 are the same builds as Super Mario Odyssey 1.4.1's (0100000000010000). Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py). Plays on the iPhone (IPA 12.4 GB) at 30 fps, as on the Switch. Pokémon Shield (01008DB008C2C000) has the same modules but main and the same shaders.
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-sword -k ~/keys/prod.keys