The Shield version of the Galar adventure, with different exclusive Pokémon and gym leaders.
| Ontwikkelaar | Game Freak / The Pokémon Company |
|---|---|
| Switch-release | 2019 |
| Genre | RPG |
| Titel-ID | 01008DB008C2C000 |
| Versie | 1.3.2 |
| SDK | 7.3.2 |
| Engine / ontwikkelaar | Game Freak's engine (before Trinity) |
| Grafische API | NVN |
| IPA-grootte | ~12.4 GB |
| Standaard aanraakindeling | 3D |
| Framerate | Zoals op de Switch |
Update 1.3.2 (v458752) over the base game, SDK 7.3.2. Pokémon Sword's twin (0100ABF008968000): the same engine, and the same sdk, subsdk0 (movie) and subsdk1 (GLSLC) builds; only main is a build of its own (a1680262…, Sword's is a3b75bcd…). Everything in Sword's note about the engine, its services, files, shaders and rendering holds here; this note gives only what differs or was checked again. The profile is Sword's with Shield's title, name, IPA name, build row and shader tables. Plays on the iPhone (IPA 12.4 GB, user, 2026-10-26) and on the Mac at 30 fps, as on the Switch.
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-shield -k ~/keys/prod.keys