The Shield version of the Galar adventure, with different exclusive Pokémon and gym leaders.
| Sviluppatore | Game Freak / The Pokémon Company |
|---|---|
| Uscita su Switch | 2019 |
| Genere | GdR |
| ID titolo | 01008DB008C2C000 |
| Versione | 1.3.2 |
| SDK | 7.3.2 |
| Motore / sviluppatore | Game Freak's engine (before Trinity) |
| API grafica | NVN |
| Dimensione IPA | ~12.4 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Update 1.3.2 (v458752) over the base game, SDK 7.3.2. Pokémon Sword's twin (0100ABF008968000): the same engine, and the same sdk, subsdk0 (movie) and subsdk1 (GLSLC) builds; only main is a build of its own (a1680262…, Sword's is a3b75bcd…). Everything in Sword's note about the engine, its services, files, shaders and rendering holds here; this note gives only what differs or was checked again. The profile is Sword's with Shield's title, name, IPA name, build row and shader tables. Plays on the iPhone (IPA 12.4 GB, user, 2026-10-26) and on the Mac at 30 fps, as on the Switch.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-shield -k ~/keys/prod.keys