Galar's Gym Challenge, with the Wild Area and Dynamax battles.
| Deweloper | Game Freak / The Pokémon Company |
|---|---|
| Premiera na Switch | 2019 |
| Gatunek | RPG |
| ID tytułu | 0100ABF008968000 |
| Wersja | 1.3.2 |
| SDK | 7.3.2 |
| Silnik / deweloper | Game Freak's engine (before Trinity) |
| API graficzne | NVN |
| Rozmiar IPA | ~12.4 GB |
| Domyślny układ dotykowy | 3D |
| Liczba klatek | Jak na Switchu |
Update 1.3.2 (v458752) over the base game, SDK 7.3.2. Game Freak's engine before Trinity, on NVN, with Wwise sound (a 6-channel AudioOut), Pia / NEX networking and Silicon Studio's YEBIS post effects. Modules main, subsdk0 (the movie module), subsdk1 (GLSLC, which main imports but never calls) and sdk; sdk and subsdk0 are the same builds as Super Mario Odyssey 1.4.1's (0100000000010000). Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py). Plays on the iPhone (IPA 12.4 GB) at 30 fps, as on the Switch. Pokémon Shield (01008DB008C2C000) has the same modules but main and the same shaders.
Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-sword -k ~/keys/prod.keys