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FINAL FANTASY TACTICS - The Ivalice Chronicles

The legendary tactical RPG returns with enhanced graphics and voice acting, following a war in Ivalice.

FINAL FANTASY TACTICS - The Ivalice Chronicles

Dettagli

SviluppatoreSquare Enix
Uscita su Switch2025
GenereGdR tattico
ID titolo010038B015560000
Versione1.4.0
SDK19.3.9
Motore / sviluppatoreSquare Enix
API graficaNVN
Dimensione IPA~11 GB
Layout touch predefinito3D
Frame rateCome su Switch

Come gira (Solo in inglese)

Shaders are GLSLC outputs in loose technique files; UI textures written by the CPU into uncached pools need tex_flush_upload and tex_dirty_upload.

Update 1.4.0 (v393216) over the base game, SDK 19.3.9 (its sdk is byte-identical to Hades II's, 0100A00019DE0000). Square Enix's engine on NVN: main imports only nvnBootstrapLoader, and the bundled OpenGL driver (subsdk0, NintendoSDK_OpenGL) is not loaded, as main takes nothing from it the host does not supply. Modules main and sdk. Files are loose in resources/ and resources_nx/ (textures .tex, models, CRI ADX audio, CRI USM movies decoded by the game's own CRI Mana on the CPU); CRI Mana movies and ADX audio run in the game's own code. Playable on an iPhone.

Problemi noti

Impacchettare

Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:

python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-tactics-the-ivalice-chronicles -k ~/keys/prod.keys
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