The legendary tactical RPG returns with enhanced graphics and voice acting, following a war in Ivalice.
| 開發商 | Square Enix |
|---|---|
| Switch 發行 | 2025 |
| 類型 | 戰棋 RPG |
| 標題 ID | 010038B015560000 |
| 版本 | 1.4.0 |
| SDK | 19.3.9 |
| 引擎 / 開發商 | Square Enix |
| 圖形 API | NVN |
| IPA 大小 | ~11 GB |
| 預設觸控配置 | 3D |
| 幀率 | 與 Switch 相同 |
Shaders are GLSLC outputs in loose technique files; UI textures written by the CPU into uncached pools need tex_flush_upload and tex_dirty_upload.
Update 1.4.0 (v393216) over the base game, SDK 19.3.9 (its sdk is byte-identical to Hades II's, 0100A00019DE0000). Square Enix's engine on NVN: main imports only nvnBootstrapLoader, and the bundled OpenGL driver (subsdk0, NintendoSDK_OpenGL) is not loaded, as main takes nothing from it the host does not supply. Modules main and sdk. Files are loose in resources/ and resources_nx/ (textures .tex, models, CRI ADX audio, CRI USM movies decoded by the game's own CRI Mana on the CPU); CRI Mana movies and ADX audio run in the game's own code. Playable on an iPhone.
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-tactics-the-ivalice-chronicles -k ~/keys/prod.keys