A recursive block-pushing puzzle where boxes contain themselves, and one level can be the room inside another.
| Geliştirici | Patrick Traynor |
|---|---|
| Switch çıkışı | 2022 |
| Tür | Bulmaca |
| Başlık kimliği | 0100E44016C22000 |
| Sürüm | 1.0.1 |
| SDK | 13.3.7 |
| Motor / geliştirici | Unity 2020.3 IL2CPP |
| Grafik API | NVN |
| IPA boyutu | ~0.2 GB |
| Varsayılan dokunmatik düzen | 3D |
| Kare hızı | Switch'teki gibi |
Unity 2020.3 IL2CPP with no bundles; unityfs.py has the 2020.3 Shader layout written out, and the SDK's address-region node area is cut on its sdk build.
Update 1.0.1 (v65536) over the base game, SDK 13.3.7. Unity 2020.3.30f1 IL2CPP with FMOD on NVN. Modules main, subsdk0 (the movie module, which the game never uses) and sdk. Plays on the iPhone. On the Mac: the first-boot language menu (all ten languages drawn), the title, the hub, Intro 1 solved and Intro 2 with undo, reset and the menu, at 60 fps with music and saves (progress kept across a restart); no red line, about 0.42–0.48 GB resident, flat over four minutes.
Ana oyunu ve güncellemeyi (NSP veya XCI) tek bir klasöre koy, sonra şunu çalıştır:
python3 scripts/build_ipa_from_nsp.py ~/Games/patricks-parabox -k ~/keys/prod.keys