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Patrick's Parabox

A recursive block-pushing puzzle where boxes contain themselves, and one level can be the room inside another.

Patrick's Parabox

Detalhes

DesenvolvedorPatrick Traynor
Lançamento no Switch2022
GêneroQuebra-cabeça
ID do título0100E44016C22000
Versão1.0.1
SDK13.3.7
Engine / desenvolvedoraUnity 2020.3 IL2CPP
API gráficaNVN
Tamanho do IPA~0.2 GB
Layout de toque padrão3D
Taxa de quadrosComo no Switch

Como roda (Somente em inglês)

Unity 2020.3 IL2CPP with no bundles; unityfs.py has the 2020.3 Shader layout written out, and the SDK's address-region node area is cut on its sdk build.

Update 1.0.1 (v65536) over the base game, SDK 13.3.7. Unity 2020.3.30f1 IL2CPP with FMOD on NVN. Modules main, subsdk0 (the movie module, which the game never uses) and sdk. Plays on the iPhone. On the Mac: the first-boot language menu (all ten languages drawn), the title, the hub, Intro 1 solved and Intro 2 with undo, reset and the menu, at 60 fps with music and saves (progress kept across a restart); no red line, about 0.42–0.48 GB resident, flat over four minutes.

Problemas conhecidos

Empacotar

Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:

python3 scripts/build_ipa_from_nsp.py ~/Games/patricks-parabox -k ~/keys/prod.keys
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