Paper Mario: The Origami King
Paper Mario: The Origami King runs natively on iPhone and iPad with nxnative.
Ayrıntılar
| Başlık kimliği | 0100A3900C3E2000 |
|---|---|
| Sürüm | 1.0.1 |
| SDK | 8.3.1 |
| Motor / geliştirici | Intelligent Systems' engine on NintendoWare |
| Grafik API | NVN |
| Kare hızı | Switch'teki gibi |
Nasıl çalışıyor (Yalnızca İngilizce)
Update 1.0.1 (v65536), SDK 8.3.1. Intelligent Systems' engine on NintendoWare (G3d, Vfx, Atk) on NVN, as Paper Mario: The Thousand-Year Door later. Modules main, subsdk0 (the SDK's movie library) and sdk. No game code is cut and no host rule is added. On the Mac (Apple M6): the title, a new game, the opening drive into Toad Town and up to Peach's castle, with Mario under control and walking there, at 30 fps (as on the Switch) with sound and no red line beyond the known unbound-slot one. A short check only; the battles (the ring puzzle), the first world, saves and the iPhone are not tested.
Bilinen sorunlar
- Bilinen yok.
Paketleme
Ana oyunu ve güncellemeyi (NSP veya XCI) tek bir klasöre koy, sonra şunu çalıştır:
python3 scripts/build_ipa_from_nsp.py ~/Games/paper-mario-the-origami-king -k ~/keys/prod.keys