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Paper Mario: The Origami King

Paper Mario: The Origami King runs natively on iPhone and iPad with nxnative.

Paper Mario: The Origami King

Details

Titel-ID0100A3900C3E2000
Versie1.0.1
SDK8.3.1
Engine / ontwikkelaarIntelligent Systems' engine on NintendoWare
Grafische APINVN
FramerateZoals op de Switch

Hoe het draait (Alleen Engels)

Update 1.0.1 (v65536), SDK 8.3.1. Intelligent Systems' engine on NintendoWare (G3d, Vfx, Atk) on NVN, as Paper Mario: The Thousand-Year Door later. Modules main, subsdk0 (the SDK's movie library) and sdk. No game code is cut and no host rule is added. On the Mac (Apple M6): the title, a new game, the opening drive into Toad Town and up to Peach's castle, with Mario under control and walking there, at 30 fps (as on the Switch) with sound and no red line beyond the known unbound-slot one. A short check only; the battles (the ring puzzle), the first world, saves and the iPhone are not tested.

Bekende problemen

Packen

Zet de basisgame en de update (NSP of XCI) in één map en voer uit:

python3 scripts/build_ipa_from_nsp.py ~/Games/paper-mario-the-origami-king -k ~/keys/prod.keys