Samus is hunted by the E.M.M.I. robots on planet ZDR in a tense 2.5D exploration game.
| Ontwikkelaar | MercurySteam / Nintendo |
|---|---|
| Switch-release | 2021 |
| Genre | Metroidvania |
| Titel-ID | 010093801237C000 |
| Versie | 2.1.0 |
| SDK | 11.4.3 |
| Engine / ontwikkelaar | MercurySteam / Nintendo |
| Grafische API | NVN |
| IPA-grootte | ~5 GB |
| Standaard aanraakindeling | 3D |
| Framerate | Zoals op de Switch |
Update 2.1.0, played with the 2D touch layout.
Update 2.1.0 (v327680) over the base game, SDK 11.4.3. MercurySteam's own engine on NVN; scripts are Lua 5.1 bytecode (.lc), audio is NintendoWare Atk. Modules main, subsdk0 (NintendoSDK_movie 11.4.3) and sdk; subsdk0 and sdk are the builds 13 Sentinels: Aegis Rim ships (01003FC01670C000), and the sdk is also Monster Hunter Rise's and Big Brain Academy's. Plays on the iPhone; gameplay at 60 fps, cutscenes at 30, as on the Switch.
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/metroid-dread -k ~/keys/prod.keys