Samus is hunted by the E.M.M.I. robots on planet ZDR in a tense 2.5D exploration game.
| Sviluppatore | MercurySteam / Nintendo |
|---|---|
| Uscita su Switch | 2021 |
| Genere | Metroidvania |
| ID titolo | 010093801237C000 |
| Versione | 2.1.0 |
| SDK | 11.4.3 |
| Motore / sviluppatore | MercurySteam / Nintendo |
| API grafica | NVN |
| Dimensione IPA | ~5 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Update 2.1.0, played with the 2D touch layout.
Update 2.1.0 (v327680) over the base game, SDK 11.4.3. MercurySteam's own engine on NVN; scripts are Lua 5.1 bytecode (.lc), audio is NintendoWare Atk. Modules main, subsdk0 (NintendoSDK_movie 11.4.3) and sdk; subsdk0 and sdk are the builds 13 Sentinels: Aegis Rim ships (01003FC01670C000), and the sdk is also Monster Hunter Rise's and Big Brain Academy's. Plays on the iPhone; gameplay at 60 fps, cutscenes at 30, as on the Switch.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/metroid-dread -k ~/keys/prod.keys