Two Ace Attorney games in Meiji-era Japan and Victorian London, with cross-examination, deduction and a jury system.
| Desenvolvedor | Capcom |
|---|---|
| Lançamento no Switch | 2021 |
| Gênero | Aventura |
| ID do título | 010036E00FB20000 |
| Versão | 1.0.0 |
| SDK | 10.4.1 |
| Engine / desenvolvedora | Capcom MT Framework |
| API gráfica | NVN |
| Tamanho do IPA | ~4 GB |
| Layout de toque padrão | 3D |
| Taxa de quadros | Como no Switch |
Files in ARC archives of zlib entries, 460 shaders in one shader package. Needs tex_flush_upload and tex_dirty_upload.
Base game 1.0.0 (v0), with its DLC 010036E00FB21001. SDK 10.4.1. Capcom's MT Framework on NVN. Modules main, subsdk0 (the SDK's movie module, NintendoSDK_movie, whose extractor runs natively while the host decodes the H.264 movies with VideoToolbox) and sdk; subsdk0 and sdk are the same builds as Advance Wars 1+2: Re-Boot Camp's (0100300012F2A000). Plays on the iPhone; 30 fps, as the game paces itself.
Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:
python3 scripts/build_ipa_from_nsp.py ~/Games/the-great-ace-attorney-chronicles -k ~/keys/prod.keys