Two Ace Attorney games in Meiji-era Japan and Victorian London, with cross-examination, deduction and a jury system.
| Deweloper | Capcom |
|---|---|
| Premiera na Switch | 2021 |
| Gatunek | Przygodowa |
| ID tytułu | 010036E00FB20000 |
| Wersja | 1.0.0 |
| SDK | 10.4.1 |
| Silnik / deweloper | Capcom MT Framework |
| API graficzne | NVN |
| Rozmiar IPA | ~4 GB |
| Domyślny układ dotykowy | 3D |
| Liczba klatek | Jak na Switchu |
Files in ARC archives of zlib entries, 460 shaders in one shader package. Needs tex_flush_upload and tex_dirty_upload.
Base game 1.0.0 (v0), with its DLC 010036E00FB21001. SDK 10.4.1. Capcom's MT Framework on NVN. Modules main, subsdk0 (the SDK's movie module, NintendoSDK_movie, whose extractor runs natively while the host decodes the H.264 movies with VideoToolbox) and sdk; subsdk0 and sdk are the same builds as Advance Wars 1+2: Re-Boot Camp's (0100300012F2A000). Plays on the iPhone; 30 fps, as the game paces itself.
Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:
python3 scripts/build_ipa_from_nsp.py ~/Games/the-great-ace-attorney-chronicles -k ~/keys/prod.keys