A sci-fi story told from thirteen teenagers' viewpoints, split between a branching narrative mode and real-time tactical battles against giant kaiju.
| Desenvolvedor | Vanillaware |
|---|---|
| Lançamento no Switch | 2022 |
| Gênero | Visual novel |
| ID do título | 01003FC01670C000 |
| Versão | 1.10 |
| SDK | 11.4.3 |
| Engine / desenvolvedora | Vanillaware |
| API gráfica | NVN |
| Tamanho do IPA | ~5 GB |
| Layout de toque padrão | 3D |
| Taxa de quadros | Como no Switch |
Vanillaware's engine; the shaders are compiled into the game's main module. Needs the profile key alloc_big_align, which aligns large allocations to 64 KB so the engine's ring heaps fit a memory pool.
Update 1.10 (v65536) over the base game, SDK 11.4.3. Vanillaware's own engine on NVN. Modules main, subsdk0 (NintendoSDK_movie 11.4.3) and sdk; sdk and subsdk0 are byte-identical to Metroid Dread's (010093801237C000). Playable on the iPhone; on the Mac a new game gets through the prologue into the first battle.
Coloque o jogo base e a atualização (NSP ou XCI) em uma pasta e execute:
python3 scripts/build_ipa_from_nsp.py ~/Games/13-sentinels-aegis-rim -k ~/keys/prod.keys