Inherit a farm, grow crops, raise animals, mine and befriend the villagers of Pelican Town.
| Deweloper | ConcernedApe |
|---|---|
| Premiera na Switch | 2017 |
| Gatunek | Symulacja |
| ID tytułu | 0100E65002BB8000 |
| Wersja | 1.6.15.13 |
| SDK | 20.5.27 |
| Silnik / deweloper | MonoGame (C# → C++ by BRUTE) |
| API graficzne | NVN |
| Rozmiar IPA | ~0.6 GB |
| Domyślny układ dotykowy | 3D |
| Liczba klatek | Jak na Switchu |
Update 1.6.15.13 (v1310720; the base game v0 is not extracted), SDK 20.5.27. MonoGame for the Switch, as Celeste (01002B30028F6000): MonoGame's and the game's C# compiled to C++ by Sickhead's BRUTE into main (124 MB of code, 230 MB with its data and bss) with a Boehm collector; XACT sound (Content/XACT, 0.48 GB of wave banks) through the audio renderer; NVN. Modules main and sdk only. It links Pia and NPLN for online co-op and LDN for local co-op. Plays on the iPhone (IPA 0.6 GB); no host change in this profile's change.
Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:
python3 scripts/build_ipa_from_nsp.py ~/Games/stardew-valley -k ~/keys/prod.keys