SteamWorld Heist II
SteamWorld Heist II runs natively on iPhone and iPad with nxnative.
Details
| Titel-ID | 010089C01E9CA000 |
|---|---|
| Versie | 1.5.1 |
| SDK | 17.5.6 |
| Engine / ontwikkelaar | Thunderful's own engine (SteamWorld) |
| Grafische API | NVN |
| Framerate | Zoals op de Switch |
Hoe het draait (Alleen Engels)
Update 1.5.1 (v262144), SDK 17.5.6, on NVN (79 shaders, GLSLC programs). Modules main, subsdk0 (NintendoSDK_movie) and sdk. Thunderful's own engine (the SteamWorld series' engine, from Image & Form), with its shaders, scripts and data in two zip .pak archives in RomFS. The standard host and rewriter run this build with no game-specific fix: no shader overrides, rewriter cuts or host changes. The profile is the NSP script's provisional one, unchanged apart from its names (What it needs). Only this update is registered in the profile.
Bekende problemen
- Geen bekend.
Packen
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/steamworld-heist-ii -k ~/keys/prod.keys