The witch Bayonetta fires guns from her heels in fast, combo-heavy action, with Witch Time rewarding perfect dodges.
| Ontwikkelaar | PlatinumGames |
|---|---|
| Switch-release | 2018 |
| Genre | Actie |
| Titel-ID | 010076F0049A2000 |
| Versie | 1.1 |
| SDK | 3.6.0 |
| Engine / ontwikkelaar | PlatinumGames' engine (Wii U form) |
| Grafische API | NVN |
| IPA-grootte | ~8.8 GB |
| Standaard aanraakindeling | 3D |
| Framerate | Zoals op de Switch |
Update 1.1 (v65536) over the base game, SDK 3.6.0. PlatinumGames' own engine in its Wii U form on NVN, as Bayonetta 2: the same sdk and subsdk0 builds (subsdk0 is NVN's GLSLC, which main imports), and no host change. CRI middleware throughout: the file system (CPK), ADX2 sound (se/ and bgm/, .acf / .awb) through one 6-channel AudioOut, and Sofdec movies (USM), all decoded by the game's own code. Plays on the iPhone (IPA 8.8 GB). Its profile is Bayonetta 2's with its own build row and tables.
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/bayonetta -k ~/keys/prod.keys