Fire a ball at endless waves of monsters, fuse balls into new ones and build a base between runs.
| Ontwikkelaar | Kenny Sun / Devolver Digital |
|---|---|
| Switch-release | 2025 |
| Genre | Roguelike |
| Titel-ID | 010086A022444000 |
| Versie | 1.293 |
| SDK | 20.5.19 |
| Engine / ontwikkelaar | Unity 6000.0.62f1 IL2CPP |
| Grafische API | NVN |
| IPA-grootte | ~1.1 GB |
| Standaard aanraakindeling | 3D |
| Framerate | Zoals op de Switch |
Update 1.293 (v393216), SDK 20.5.19 (its own sdk build). Unity 6000.0.62f1 IL2CPP with FMOD, Addressables and Rewired, on NVN, as Hollow Knight: Silksong (010013C00E930000). Modules main, subsdk0 (the SDK's movie library) and sdk. Plays on the iPhone (IPA 1.1 GB); 60 fps. It needed no host change.
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/ball-x-pit -k ~/keys/prod.keys