Super Mario RPG
Super Mario RPG has an nxnative game profile. Check its developer notes for platform-specific details.
詳細
| タイトル ID | 0100BC0018138000 |
|---|---|
| バージョン | 1.0.1 |
| SDK | 14.3.1 |
| エンジン / 開発元 | Unity 2021.3.15f1 IL2CPP, CRIWARE |
| グラフィックス API | NVN |
| フレームレート | Switch と同じ |
動作状況 (英語のみ)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.1 (v65536) over the base game, SDK 14.3.1. Unity 2021.3.15f1 IL2CPP with CRIWARE on NVN. Modules main, subsdk0 (the SDK's movie library) and sdk. Plays on the Mac from a fresh save: the opening movie, the title, a new game with its opening cutscene, the first corridor of Bowser's Keep and the first Terrapin battle. That is a short test: the battle was not finished, and the route ran on the provisional profile, which has the same shaders; the registered profile ran a 60 s boot from a fresh save into the opening movie. No game-specific rewriter cut and no host change of its own. iPhone and iPad validation remains open.
既知の問題
- 既知の問題はありません。
パッケージ
本編とアップデート(NSP または XCI)を同じフォルダに入れて、次を実行します:
python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-rpg -k ~/keys/prod.keys