Super Mario RPG
Super Mario RPG has an nxnative game profile. Check its developer notes for platform-specific details.
Dettagli
| ID titolo | 0100BC0018138000 |
|---|---|
| Versione | 1.0.1 |
| SDK | 14.3.1 |
| Motore / sviluppatore | Unity 2021.3.15f1 IL2CPP, CRIWARE |
| API grafica | NVN |
| Frame rate | Come su Switch |
Come gira (Solo in inglese)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.1 (v65536) over the base game, SDK 14.3.1. Unity 2021.3.15f1 IL2CPP with CRIWARE on NVN. Modules main, subsdk0 (the SDK's movie library) and sdk. Plays on the Mac from a fresh save: the opening movie, the title, a new game with its opening cutscene, the first corridor of Bowser's Keep and the first Terrapin battle. That is a short test: the battle was not finished, and the route ran on the provisional profile, which has the same shaders; the registered profile ran a 60 s boot from a fresh save into the opening movie. No game-specific rewriter cut and no host change of its own. iPhone and iPad validation remains open.
Problemi noti
- Nessuno noto.
Impacchettare
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-rpg -k ~/keys/prod.keys