A turn-based RPG inspired by 16-bit classics: timed hits, a day-night cycle and Solstice Warriors.
| Sviluppatore | Sabotage Studio |
|---|---|
| Uscita su Switch | 2023 |
| Genere | GdR |
| ID titolo | 01008C0016544000 |
| Versione | 2.0.59001 |
| SDK | 16.2.0 |
| Motore / sviluppatore | Unity 2021.3.25f1 IL2CPP |
| API grafica | NVN |
| Dimensione IPA | ~5.1 GB |
| Layout touch predefinito | 3D |
| Frame rate | Come su Switch |
Update 2.0.59001 (v786432) over the base game, SDK 16.2.0. Unity 2021.3.25f1 IL2CPP with Wwise on NVN. Modules main, subsdk0 (NintendoSDK_movie) and sdk; the sdk is the build of Super Mario Bros. Wonder 1.0.0 / 1.0.1 (010015100B514000). The DLC NSP is a licence only. Plays on the Mac at 60 fps, as on the Switch: the logos, the title, a new game (leader and difficulty choice), the Great Archives framing, the Mooncradle prologue's dialogue, walking, climbing and its scene changes, saving and continuing. An unsigned IPA is built; iOS is untested.
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/sea-of-stars -k ~/keys/prod.keys