Hollow Knight
Hollow Knight has an nxnative game profile. Check its developer notes for platform-specific details.
Dettagli
| ID titolo | 0100633007D48000 |
|---|---|
| Versione | 1.5.12620 |
| SDK | 20.5.21 |
| Motore / sviluppatore | Unity 6000.0.61f1 IL2CPP, FMOD |
| API grafica | NVN |
| Frame rate | Come su Switch |
Come gira (Solo in inglese)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.5.12620 (v589824) over the base game, SDK 20.5.21. Unity 6000.0.61f1 IL2CPP with FMOD (one AudioOut) on NVN. Modules main, subsdk0 (the SDK's movie library, for the MP4 cinematics) and sdk. Plays on the Mac: the title, a new game, the prologue text and opening cinematic, then King's Pass: walking, jumping, nail attacks, breaking its walls, killing crawlids, geo, damage, death, the shade, respawning, and a save loaded after a restart. No game-specific rewriter cut and no host change of its own. iPhone and iPad validation remains open.
Problemi noti
- Nessuno noto.
Impacchettare
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/hollow-knight -k ~/keys/prod.keys