Team Sonic Racing
Team Sonic Racing runs natively on iPhone and iPad with nxnative.
Details
| Title ID | 010092B0091D0000 |
|---|---|
| Version | 1.0.3 |
| SDK | 5.6.0 |
| Engine / developer | Sumo Digital's engine, Wwise |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
Update 1.0.3 (v131072), SDK 5.6.0, on NVN (API 53.313; 4,516 shaders in Sumo's own containers). Modules main, subsdk0 (the SDK's movie decoder) and sdk. Sumo Digital's own engine, with Wwise for sound (straight to AudioOut, six channels) and NEX / Pia for online play. The standard host and rewriter run this build with no game-specific fix: no shader overrides, rewriter cuts or host changes. The profile is the NSP script's provisional one, unchanged apart from its comments and app category (What it needs). Its shaders became readable with the Sumo container reader (Found on this game). Only this update is registered in the profile.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/team-sonic-racing -k ~/keys/prod.keys