Subnautica
Subnautica runs natively on iPhone and iPad with nxnative.
Details
| Title ID | 0100429011144000 |
|---|---|
| Version | 1.23.83358 |
| SDK | 13.3.5 |
| Engine / developer | Unity 2019.4.36f1 IL2CPP, FMOD |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
Update 1.23.83358 (v458752) over the base game, SDK 13.3.5. Unity 2019.4.36f1 IL2CPP with FMOD on NVN, the engine of Subnautica: Below Zero: its sdk and subsdk0 (the movie module) are Below Zero's builds, which AI: THE SOMNIUM FILES - nirvanA Initiative (0100713016CCC000) and Pokémon Scarlet 1.0.0 (0100A3D008C5C000) ship too; only main differs. Plays on the Mac. Tested there (a short test): the title, the main menu, a new Survival game, the lifepod opening with control, picking up and using the fire extinguisher, at 30 fps with music, in a 15-minute run. Leaving the lifepod was not reached. iOS is untested.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/subnautica -k ~/keys/prod.keys