SteamWorld Heist: Ultimate Edition
SteamWorld Heist: Ultimate Edition runs natively on iPhone and iPad with nxnative.
Details
| Title ID | 010016100A186000 |
|---|---|
| Version | 2.2.1 |
| SDK | 4.5.0 |
| Engine / developer | Image & Form's own engine (SteamWorld) |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
Update 2.2.1 (v65536), SDK 4.5.0, on NVN (25 shaders, BNSH files). Modules main and sdk. Image & Form's own engine (the SteamWorld series' engine, an older version of the one SteamWorld Heist II runs on), with its shaders in a zip .impak archive in RomFS. The standard host and rewriter run this build with no game-specific fix: no shader overrides, rewriter cuts or host changes. The profile is the NSP script's provisional one, unchanged apart from its names (What it needs). Only this update is registered in the profile.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/steamworld-heist-ultimate-edition -k ~/keys/prod.keys