Work out the fate of everyone aboard a ghost ship using a magic watch and one-bit visuals.
| Developer | Lucas Pope |
|---|---|
| Switch release | 2018 |
| Genre | Adventure |
| Title ID | 010032E00E6E2000 |
| Version | 1.0.1 |
| SDK | 8.2.0 |
| Engine / developer | Unity 2017.4.28f1 IL2CPP |
| Graphics API | NVN |
| IPA size | ~0.9 GB |
| Default touch layout | 3D |
| Frame rate | As on Switch |
Update 1.0.1 (v65536), Unity 2017.4.28f1 IL2CPP with FMOD, SDK 8.2.0, NVN. Modules main, subsdk0 (NintendoSDK_movie), and sdk. No game-specific rewriter cuts or host rules.
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/return-of-the-obra-dinn -k ~/keys/prod.keys